Difference between revisions of "Checklist:Plans for 2018"

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|A new daily objectives/missions, rewarding items, such as {{Item|Stamina Drink}}s, {{Item|Stone}}, and [[Limit Break]] materials, for tasks like clearing specific quests, leveling units to a certain point, and such (similar to Animal Crossing Pocket Camp's timed and stretch goals).
|A new daily objectives/missions, rewarding items, such as {{Item|Stamina Drink}}s, {{Item|Stone}}, and [[Limit Break]] materials, for tasks like clearing specific quests, leveling units to a certain point, and such (similar to Animal Crossing Pocket Camp's timed and stretch goals).
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|Changes to stamina, going to 1 stamina per 8 minutes (instead of 10), as well as stamina overfilling above the cap when ranked up (similar to how stamina overflows when consuming {{Item|Stamina Drink}}s.
|Changes to stamina, going to 1 stamina per 8 minutes (instead of 10), as well as stamina overfilling above the cap when ranked up (similar to how stamina overflows when consuming {{Item|Stamina Drink}}s.
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|Separate from team formations, a feature will be added to set units for each attribute for support.
|Separate from team formations, a feature will be added to set units for each attribute for support.
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|Units can be scaled (finally).
|Expansion of [[Guild|My Guild]] features such as playing BGMs and allowing units to be scaled up or down.  
|Expansion of [[Guild|My Guild]] features such as playing BGMs and allowing units to be scaled up or down.  
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